HIVEFALL

Six kinds of marine. One dust-blown hive world. Every wave brings more of them, and they are harder to put down.

Rifleman

M7 Pulse Rifle

Line infantry with an M7 pulse rifle. High rate of fire, steady at any range, never out of the fight.

Sniper

Longshot Rail Rifle

Marksman with a Longshot rail rifle. Slow, lethal rounds that punch through a whole column of bugs.

Rocketeer

Hellfire Launcher

Heavy weapons specialist. Hellfire rockets erase tight packs and throw the survivors off their feet.

Captain

Power Sword and Officer's Sidearm

Squad leader with a power sword and sidearm. Carves through anything that gets close and steels nearby marines.

Berserker

Twin Cleavers

Shock trooper with a blade in each hand and no gun at all. Cuts twice as fast as a Captain, and every bug the blades bite keeps the Berserker standing.

Engineer

R9 Rivet Carbine

Combat engineer with a rivet carbine and a rack of gun drones. The drones do most of the shooting; the Engineer keeps them in the air.

WASD or right-click

Action-RPG controls with a locked overhead camera: steer with WASD or right-click where you want to go. Guns fire only while you stand still, so every fight is a choice between moving and shooting; blades cut on the run. Your marine picks the nearest bug in view by itself, or press T and do the aiming yourself with the left mouse button. Q for your class ability, Space to dash.

Rank up everything

Each run levels your squad on the spot. Afterwards the XP goes to your account rank for perks, and to the class you played for upgrades and weapon attachments.

Bring a squad

Up to four players online, each with their own view. Share a five-letter squad code, pick classes, and get each other back up when the swarm closes in.