HIVEFALL
Six kinds of marine. One dust-blown hive world. Every wave brings more of them, and they are harder to put down.
Rifleman
M7 Pulse Rifle
Line infantry with an M7 pulse rifle. High rate of fire, steady at any range, never out of the fight.
Sniper
Longshot Rail Rifle
Marksman with a Longshot rail rifle. Slow, lethal rounds that punch through a whole column of bugs.
Rocketeer
Hellfire Launcher
Heavy weapons specialist. Hellfire rockets erase tight packs and throw the survivors off their feet.
Captain
Power Sword and Officer's Sidearm
Squad leader with a power sword and sidearm. Carves through anything that gets close and steels nearby marines.
Berserker
Twin Cleavers
Shock trooper with a blade in each hand and no gun at all. Cuts twice as fast as a Captain, and every bug the blades bite keeps the Berserker standing.
Engineer
R9 Rivet Carbine
Combat engineer with a rivet carbine and a rack of gun drones. The drones do most of the shooting; the Engineer keeps them in the air.
WASD or right-click
Action-RPG controls with a locked overhead camera: steer with WASD or right-click where you want to go. Guns fire only while you stand still, so every fight is a choice between moving and shooting; blades cut on the run. Your marine picks the nearest bug in view by itself, or press T and do the aiming yourself with the left mouse button. Q for your class ability, Space to dash.
Rank up everything
Each run levels your squad on the spot. Afterwards the XP goes to your account rank for perks, and to the class you played for upgrades and weapon attachments.
Bring a squad
Up to four players online, each with their own view. Share a five-letter squad code, pick classes, and get each other back up when the swarm closes in.